#ifndef GENERATOR_HPP
#define GENERATOR_HPP

#include "any_generator.hpp"
#include "any_mesh.hpp"
#include "any_path.hpp"
#include "any_shape.hpp"
#include "axis.hpp"
#include "axis_flip_mesh.hpp"
#include "axis_swap_mesh.hpp"
#include "axis_swap_path.hpp"
#include "axis_swap_shape.hpp"
#include "bezier_mesh.hpp"
#include "bezier_shape.hpp"
#include "box_mesh.hpp"
#include "capped_cone_mesh.hpp"
#include "capped_cylinder_mesh.hpp"
#include "capped_tube_mesh.hpp"
#include "capsule_mesh.hpp"
#include "circle_shape.hpp"
#include "cone_mesh.hpp"
#include "convex_polygon_mesh.hpp"
#include "cylinder_mesh.hpp"
#include "disk_mesh.hpp"
#include "dodecahedron_mesh.hpp"
#include "edge.hpp"
#include "empty_mesh.hpp"
#include "empty_path.hpp"
#include "empty_shape.hpp"
#include "extrude_mesh.hpp"
#include "flip_mesh.hpp"
#include "flip_path.hpp"
#include "flip_shape.hpp"
#include "grid_shape.hpp"
#include "helix_path.hpp"
#include "icosphere_mesh.hpp"
#include "icosahedron_mesh.hpp"
#include "iterator.hpp"
#include "knot_path.hpp"
#include "lathe_mesh.hpp"
#include "line_path.hpp"
#include "line_shape.hpp"
#include "merge_mesh.hpp"
#include "merge_path.hpp"
#include "merge_shape.hpp"
#include "mesh_vertex.hpp"
#include "mirror_mesh.hpp"
#include "obj_writer.hpp"
#include "parametric_mesh.hpp"
#include "parametric_path.hpp"
#include "parametric_shape.hpp"
#include "path_vertex.hpp"
#include "plane_mesh.hpp"
#include "rectangle_shape.hpp"
#include "repeat_mesh.hpp"
#include "repeat_path.hpp"
#include "repeat_shape.hpp"
#include "rotate_mesh.hpp"
#include "rotate_path.hpp"
#include "rotate_shape.hpp"
#include "rounded_box_mesh.hpp"
#include "rounded_rectangle_shape.hpp"
#include "scale_mesh.hpp"
#include "scale_path.hpp"
#include "scale_shape.hpp"
#include "shape_to_path.hpp"
#include "shape_vertex.hpp"
#include "sphere_mesh.hpp"
#include "spherical_cone_mesh.hpp"
#include "spherical_triangle_mesh.hpp"
#include "spherify_mesh.hpp"
#include "spring_mesh.hpp"
#include "subdivide_mesh.hpp"
#include "subdivide_path.hpp"
#include "subdivide_shape.hpp"
#include "svg_writer.hpp"
#include "teapot_mesh.hpp"
#include "torus_knot_mesh.hpp"
#include "torus_mesh.hpp"
#include "transform_mesh.hpp"
#include "transform_path.hpp"
#include "transform_shape.hpp"
#include "translate_mesh.hpp"
#include "translate_path.hpp"
#include "translate_shape.hpp"
#include "triangle.hpp"
#include "triangle_mesh.hpp"
#include "tube_mesh.hpp"
#include "uv_flip_mesh.hpp"
#include "uv_swap_mesh.hpp"
#include "math.hpp"
#include "utils.hpp"

#endif
